Android AlarmManager permits you to get to framework caution.
By the assistance of Android AlarmManager in android, you can plan your application to keep running at a particular time later on. It works whether your telephone is running or not.
The Android AlarmManager holds a CPU wake bolt that gives ensure not to rest the telephone until show is taken care of.
Android AlarmManager Example
activity_main.xml
You need to drag only a edittext and a button as given list
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<EditText
android:id="@+id/time"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginTop="28dp"
android:ems="10"
android:hint="Number of seconds"
android:inputType="numberDecimal" />
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignRight="@+id/time"
android:layout_below="@+id/time"
android:layout_marginRight="60dp"
android:layout_marginTop="120dp"
android:text="Start" />
</RelativeLayout>
File: MainActivity.java
package com.codecube.alarmexample;
import android.app.Activity;
import android.app.AlarmManager;
import android.app.PendingIntent;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;
public class MainActivity extends Activity {
Button b1;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
b1=(Button) findViewById(R.id.button1);
b1.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
startAlert();
}
});
} public void startAlert() {
EditText text = (EditText) findViewById(R.id.time);
int i = Integer.parseInt(text.getText().toString());
Intent intent = new Intent(this, MyBroadcastReceiver.class);
PendingIntent pendingIntent = PendingIntent.getBroadcast(
this.getApplicationContext(), 234324243, intent, 0);
AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE);
alarmManager.set(AlarmManager.RTC_WAKEUP, System.currentTimeMillis()
+ (i * 1000), pendingIntent);
Toast.makeText(this, "Alarm set in " + i + " seconds",Toast.LENGTH_LONG).show();
}
}
File: MyBroadcastReceiver.java
package com.codecube.alarmexample;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.media.MediaPlayer;
import android.widget.Toast;
public class MyBroadcastReceiver extends BroadcastReceiver {
MediaPlayer mp;
@Override
public void onReceive(Context context, Intent intent) {
mp=MediaPlayer.create(context, R.raw.alrm );
mp.start();
Toast.makeText(context, "Alarm....", Toast.LENGTH_LONG).show();
}
}
File: AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.alarmexample"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="16" />
<uses-permission android:name="android.permission.VIBRATE" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name="com.example.alarmexample.MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<receiver android:name="MyBroadcastReceiver" >
</receiver>
</application>
</manifest>
Android Books To Learn Mobile Apps Programming
- Android Programming: The Big Nerd Ranch Guide
- Android Design Patterns: Interaction Design Solutions for Developers
- Android Application Development Cookbook – Second Edition
- Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps (Usability)
- Android Recipes: A Problem-Solution Approach for Android 5.0
- Hello, Android: Introducing Google’s Mobile Development Platform (Pragmatic Programmers)
- Beginning Android Games
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