In this tutorial we will learn How to use Alert Dialog in Android Using Android Studio.
An AlertDialog shows a floating screen and waits for the user to click on a button to be dismissed.
The AlertDialog is an almost modal screen that
(1) presents a brief message to the user typically shown as a small floating window that partially obscures the underlying view, and
(2) collects a simple answer (usually by clicking an option button) .
So lets create a project.
Step 1 – Create new Android project.
Step 2 – Add a button to the main activity as shown in the picture below.
src/main/AndroidManifest.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" android:paddingBottom="@dimen/activity_vertical_margin" tools:context=".MainActivity" android:id="@+id/abc"> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Alert" android:id="@+id/button" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" android:layout_alignParentStart="true" /> </RelativeLayout>
layout/activity_main.xml
package com.example.programmingknowledge.thefirstapp; import android.app.AlertDialog; import android.content.DialogInterface; import android.support.v7.app.ActionBarActivity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.widget.Button; public class MainActivity extends ActionBarActivity { private static Button button_sbm; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); onButtonClickListener(); } public void onButtonClickListener() { button_sbm = (Button)findViewById(R.id.button); button_sbm.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { AlertDialog.Builder a_builder = new AlertDialog.Builder(MainActivity.this); a_builder.setMessage("Do you want to Close this App !!!") .setCancelable(false) .setPositiveButton("Yes",new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { finish(); } }) .setNegativeButton("No",new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { dialog.cancel(); } }) ; AlertDialog alert = a_builder.create(); alert.setTitle("Alert !!!"); alert.show(); } } ); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.menu_main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. int id = item.getItemId(); //noinspection SimplifiableIfStatement if (id == R.id.action_settings) { return true; } return super.onOptionsItemSelected(item); } }
Now run your app
OUTPUT
Android Books To Learn Mobile Apps Programming
- Android Programming: The Big Nerd Ranch Guide
- Android Design Patterns: Interaction Design Solutions for Developers
- Android Application Development Cookbook – Second Edition
- Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps (Usability)
- Android Recipes: A Problem-Solution Approach for Android 5.0
- Hello, Android: Introducing Google’s Mobile Development Platform (Pragmatic Programmers)
- Beginning Android Games
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