Android AlarmManager permits you to get to framework caution.
By the assistance of Android AlarmManager in android, you can plan your application to keep running at a particular time later on. It works whether your telephone is running or not.
The Android AlarmManager holds a CPU wake bolt that gives ensure not to rest the telephone until show is taken care of.
Android AlarmManager Example
activity_main.xml
You need to drag only a edittext and a button as given list
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" > <EditText android:id="@+id/time" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginTop="28dp" android:ems="10" android:hint="Number of seconds" android:inputType="numberDecimal" /> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignRight="@+id/time" android:layout_below="@+id/time" android:layout_marginRight="60dp" android:layout_marginTop="120dp" android:text="Start" /> </RelativeLayout>
File: MainActivity.java
package com.codecube.alarmexample; import android.app.Activity; import android.app.AlarmManager; import android.app.PendingIntent; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.Toast; public class MainActivity extends Activity { Button b1; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); b1=(Button) findViewById(R.id.button1); b1.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startAlert(); } }); } public void startAlert() { EditText text = (EditText) findViewById(R.id.time); int i = Integer.parseInt(text.getText().toString()); Intent intent = new Intent(this, MyBroadcastReceiver.class); PendingIntent pendingIntent = PendingIntent.getBroadcast( this.getApplicationContext(), 234324243, intent, 0); AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE); alarmManager.set(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + (i * 1000), pendingIntent); Toast.makeText(this, "Alarm set in " + i + " seconds",Toast.LENGTH_LONG).show(); } }
File: MyBroadcastReceiver.java
package com.codecube.alarmexample; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.media.MediaPlayer; import android.widget.Toast; public class MyBroadcastReceiver extends BroadcastReceiver { MediaPlayer mp; @Override public void onReceive(Context context, Intent intent) { mp=MediaPlayer.create(context, R.raw.alrm ); mp.start(); Toast.makeText(context, "Alarm....", Toast.LENGTH_LONG).show(); } }
File: AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.alarmexample" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" /> <uses-permission android:name="android.permission.VIBRATE" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="com.example.alarmexample.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <receiver android:name="MyBroadcastReceiver" > </receiver> </application> </manifest>
Android Books To Learn Mobile Apps Programming
- Android Programming: The Big Nerd Ranch Guide
- Android Design Patterns: Interaction Design Solutions for Developers
- Android Application Development Cookbook – Second Edition
- Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps (Usability)
- Android Recipes: A Problem-Solution Approach for Android 5.0
- Hello, Android: Introducing Google’s Mobile Development Platform (Pragmatic Programmers)
- Beginning Android Games
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